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The effects of playing digital games on the pain levels and mobility states of children post-angiography: a randomized controlled trial

Suat Tuncay, Ulviye Gunay.




Abstract
Cited by 4 Articles

Aim: The aim of this study was to assess the effects of playing digital games on the pain levels and mobility states of children post-angiography.
Material and Methods: This randomized controlled trial was carried out at the pediatric cardiology clinic at a tertiary care hospital in eastern Turkey between October 2016 and July 2017. Eighty children (n=40 digital game group, n=40 control group) post-angiography were randomized. Children in the experimental group played digital games. Wong–Baker FACES pain rating scale (WBFS) and in-bed movement form were used.
Results: TThe difference between the means pretest WBFS scores of the digital game group and control group children was not significant (t=1.29; p>0.05). The difference between the mean posttest WBFS scores of the digital game group and control group children was statistically significant (t=9.63; p

Key words: Postoperative pain; mobility;game; video; distraction methods;congenital heart disease.






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