In todays world e-learning have an important role in the field of education. Massive Open Online Courses (MOOCs) has key role to facilitate e-learning to the learners from the experts worldwide. MOOC provides platform for the people who are interested in learning and experts who seek to facilitate the learning. They are extremely helpful for exploring people interests. They provide great courses to the fields that we wouldnt be able to access otherwise without the need to pay single pie. MOOCs attract a lot of learners from all around the world but their course completion rate is so low. This paper investigates the MOOCs system by reviewing the available literature and find out various challenges perceived like increased dropout rate, feedback, isolation of students, experts blind spot, students engagement techniques etc. in MOOCs and suggesting proposed models for the solution of these challenges.
Key words: MOOCs, Adaptive Learning, Online Course, E-Learning, Augmented Reality, Gamification.
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